Slave War

Location

Islands in the sea of Brallas. Each island has a different predominant race. The largest island is Ozmot and it is known for being an isle of war and strife.

Races

The races for this campaign are all the regular AD&D races except no elves and no halflings. Plus there are three new races:

  • Merfolk – this is a land-based race that is extremely water-centric. Their gods are all water oriented and they feel most comfortable in or around water. They cannot breathe underwater but they can hold their breath three times longer than a human can.
  • Phellysians – A fur-covered, feline humanoid race renowned for stealth, grace and agility. For more information see Khoras – Phellysians
  • Magrakians – A heavily built, very friendly, humanoid race with piggish features. For more information see Khoras – Magrakians

Slave War